For the complete documentation index, see llms.txt. This page is also available as Markdown.

M-XR Plugins

Marso Studio's plugins bring Studio into the tools you already work in. Browse your projects, pull finished assets into your scene, and make new ones, without leaving Blender or Isaac Sim.

Plugins authenticate with an API key rather than a login, and they spend credits from the same balance as the web app. Assets are always generated in Marso, not on your computer.

Download the Blender add-on from Plugins in the Marso Studio sidebar. The Isaac Sim add-on installs from inside Isaac Sim: its page has the steps.

Plugin
What it does

Blender add-on

Import finished assets into your Blender scene, and run Auto PBR on meshes you already have

Isaac Sim add-on

Put your Studio assets on the Isaac Sim stage with physics, make new ones, and film them in physics and robot tests

See API access for creating and revoking the key a plugin uses, and Credits & billing for what each generation costs.