Processing
Follow this page when you are ready to process.
Once you have produced an Alembic, ST Map(s), and optional Mask Mesh, you are ready to process the Job to produce your textures.
Hover over Actions on the right side and click Process.

Select your Exposure by clicking the drop down, if you are yet to create your exposure preset, see here.
Select the Light System used by clicking the drop down, if you are yet to create a Light System, see here.
Choose the photogrammetry software you used, for more information on photogrammetry, see here.
In the Mesh File, Mask Mesh (Optional) and ST Map area, provide the necessary paths.
Select your desired Output Resolution, if multiple are selected, the materials will be processed at the highest resolution and smaller textures will be down-sampled from it).
Select your Material Gamut and Marso Generation, please note the Wide material gamut and Gen 2.0 are not available at this time.
Once done you can Apply the changes to keep them for later without adding to the Queue, or Save and Queue Last to put at the back of the queue. Additional queue options are available in the drop-down menu.

Export from Marso
When Processing is complete you will find an new item in the Asset Library. This shows all assets that are available for export.
Click on Asset Library.
Find your desired job and click Export.
Select your export file format, multiple formats can be selected.
Choose your desired output path for results.
Interrupting a job

A running job can be interrupted with either the stop or skip button. Both will lose any progress up to this point.
The stop button will return it to the front of the queue, and stop processing queue items, while the skip button will immediately start processing the next item in the queue.
Last updated