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Blender

Follow this page for guidance when using your asset in Blender.


Using your asset in Blender

  1. Import your mesh from the alembic. (Camera's can be hidden or deleted)

  2. Choose your settings, set 'Render Engine' to 'Cycles' and 'Device' to 'GPU Compute'.

  3. Apply your textures, see below for choices:


Applying Textures

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