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  • Welcome
  • Marso
  • Welcome to Marso by M-XR
  • Requirements
    • Capture Requirements
      • Coverage
      • Light Sources
      • Supported RAW Formats
    • Processing Requirements
  • Getting Started
    • Installation
    • Setup
    • Capture
    • Create Job
    • Photogrammetry
    • Processing
  • Using Results
    • Blender
    • Unreal Engine 5+
  • Resources
    • Capturing a Calibration Image
      • Grey Cards | Known Values
        • Spyder Checkr | Datacolor
        • ColourChecker Passport Photo 2 | X-Rite
    • Creating an Exposure Calibration
    • Creating a Light System
    • Photogrammetry Tips
      • Agisoft Metashape
      • Reality Capture
    • Re-Scaling an alembic with Blender
    • Mask Mesh, UV Bleed & Manual UV Unwrap
    • Multiple Machines
    • Advanced features
  • Help & Support
    • Common Issues
    • Known Issues
    • Contact Support
  • Additional Information
    • Processing Times
    • Changelog
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  1. Resources

Creating a Light System

Follow the steps on this page when creating a light system for Marso.

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Last updated 2 months ago

The ‘Light System’ preset describes the location of you light(s) relative to the camera sensor.

If you have multiple lights, the Light System preset also describes the order that lights will be triggered in when capturing.

The top left frame is used to create new light systems. Light position distances should be specified in meters.

Enter the positions for the first light, then click ‘Add’ to create a light in the new system. Repeat for all lights if you have Multiple Lights.

Give the new Light System Preset a descriptive name, and click ‘Save’.

The new Light System Preset will appear on the right side, and can be viewed by selecting it.

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